Full-screen screenshot
- Working `bazooka-full` binary from `fullscreen.rs` module
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7
.gitignore
vendored
7
.gitignore
vendored
@ -20,3 +20,10 @@ Cargo.lock
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# and can be added to the global gitignore or merged into this file. For a more nuclear
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# and can be added to the global gitignore or merged into this file. For a more nuclear
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# option (not recommended) you can uncomment the following to ignore the entire idea folder.
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# option (not recommended) you can uncomment the following to ignore the entire idea folder.
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#.idea/
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#.idea/
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# Added by me
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test/
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# Added by cargo
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/target
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26
Cargo.toml
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26
Cargo.toml
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[package]
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name = "bazooka"
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version = "0.1.0"
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edition = "2024"
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description = "Experimental minimalist screenshot tool for x11"
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authors = ["candifloss <candifloss.cc>"]
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readme = "README.md"
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[[bin]]
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name = "bazooka-full"
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path = "src/fullscreen.rs"
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[[bin]]
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name = "bazooka-win"
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path = "src/window.rs"
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[[bin]]
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name = "bazooka-reg"
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path = "src/region.rs"
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[dependencies]
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anyhow = "1.0.100"
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chrono = { version = "0.4.42", features = ["clock"] }
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dirs = "6.0.0"
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png = "0.18.0"
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x11rb = "0.13.2"
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104
src/core.rs
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104
src/core.rs
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use x11rb::connection::Connection;
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use x11rb::protocol::xproto::ConnectionExt;
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use x11rb::rust_connection::RustConnection;
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use png::{BitDepth, ColorType, Encoder};
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use std::fs::File;
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/// Holds an open X11 connection and basic screen geometry.
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/// All screenshot binaries share this context.
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pub struct XContext {
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pub conn: RustConnection,
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pub root: u32, // The root window of the screen (represents the whole desktop)
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pub width: u16, // Screen width in pixels
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pub height: u16, // Screen height in pixels
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}
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impl XContext {
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pub fn new() -> anyhow::Result<Self> {
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// Establish a connection to the running X server.
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// `screen_num` selects which screen we are connected to (multi-head setups).
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let (conn, screen_num) = RustConnection::connect(None)?;
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// Extract the geometry information from the X11 setup.
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// These fields are Copy, so borrowing ends immediately.
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let screen = &conn.setup().roots[screen_num];
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let root = screen.root;
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let width = screen.width_in_pixels;
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let height = screen.height_in_pixels;
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Ok(Self {
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conn,
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root,
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width,
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height,
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})
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}
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}
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/// Capture the *entire* root window (full screen) into an RGBA8 buffer.
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///
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/// X11 provides the `GetImage` request, which returns raw pixel data from a drawable.
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/// We request the `ZPixmap` format, which returns packed pixel values.
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///
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/// Many x11rb code generators include a named constant for `ZPixmap`.
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/// If not available, its protocol value is simply `2`.
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pub fn capture_root_image(ctx: &XContext) -> anyhow::Result<Vec<u8>> {
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// ZPixmap corresponds to the X11 format that returns full pixel values.
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// Using a literal here avoids dependency on generated constant names.
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let format_zpixmap: u8 = 2;
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// Send the GetImage request for the entire screen.
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let reply = ctx
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.conn
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.get_image(
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format_zpixmap.into(), // ZPixmap format
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ctx.root, // The root window (whole desktop)
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0, // X origin
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0, // Y origin
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ctx.width, // Width to capture
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ctx.height, // Height to capture
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u32::MAX, // Plane mask: capture all pixel planes
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)?
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.reply()?;
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let data = reply.data;
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let depth = reply.depth;
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// Modern X11 desktops typically use depth 24 (RGB) or 32 (RGB with padding).
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if depth != 24 && depth != 32 {
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anyhow::bail!("Unsupported X11 depth: {depth}");
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}
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// X11 typically stores pixels in little-endian B,G,R,(unused) format.
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// We convert it to standard RGBA because PNG expects that.
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let mut out = Vec::with_capacity((ctx.width as usize) * (ctx.height as usize) * 4);
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for chunk in data.chunks_exact(4) {
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let b = chunk[0];
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let g = chunk[1];
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let r = chunk[2];
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out.extend_from_slice(&[r, g, b, 0xFF]); // Always opaque
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}
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Ok(out)
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}
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/// Save a raw RGBA8 buffer as a PNG image at `path`.
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///
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/// The png crate handles all compression and file formatting.
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/// We simply specify:
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/// - RGBA layout
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/// - 8 bits per channel
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pub fn save_png(path: &str, width: u16, height: u16, rgba: &[u8]) -> anyhow::Result<()> {
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let file = File::create(path)?;
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let mut encoder = Encoder::new(file, width.into(), height.into());
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encoder.set_color(ColorType::Rgba);
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encoder.set_depth(BitDepth::Eight);
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let mut writer = encoder.write_header()?;
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writer.write_image_data(rgba)?;
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writer.finish()?;
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Ok(())
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}
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38
src/fullscreen.rs
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38
src/fullscreen.rs
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mod core;
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use chrono::Local;
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use core::{XContext, capture_root_image, save_png};
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use std::fs;
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fn main() -> anyhow::Result<()> {
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// Establish connection to X11 and gather screen info.
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let ctx = XContext::new()?;
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// Capture the entire screen as an RGBA8 buffer.
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let img = capture_root_image(&ctx)?;
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// Build an output path:
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// ~/Pictures/Screenshots/screenshot_YYYYMMDDHHMMSS.png
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//
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// Using timestamps avoids overwriting previous screenshots,
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// and matches the behavior of many modern screenshot tools.
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let timestamp = Local::now().format("%Y%m%d%H%M%S").to_string();
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let mut path = dirs::home_dir().unwrap_or_else(|| ".".into());
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path.push("Pictures");
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path.push("Screenshots");
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// Ensure the directory exists
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fs::create_dir_all(&path)?;
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path.push(format!("screenshot_{timestamp}.png"));
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// Convert PathBuf → &str (safe because it’s UTF-8 on all Linux systems).
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let path_str = path.to_string_lossy();
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// Write the PNG file to disk.
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save_png(&path_str, ctx.width, ctx.height, &img)?;
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println!("Saved {path_str}");
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Ok(())
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}
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3
src/region.rs
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3
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fn main() {
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println!("Hello");
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}
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3
src/window.rs
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3
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fn main() {
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println!("Hello");
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}
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