Full-screen screenshot

- Working `bazooka-full` binary from `fullscreen.rs` module
This commit is contained in:
Candifloss 2025-12-07 16:47:30 +05:30
parent 0c0715339e
commit 5a125a5993
6 changed files with 181 additions and 0 deletions

7
.gitignore vendored
View File

@ -20,3 +20,10 @@ Cargo.lock
# and can be added to the global gitignore or merged into this file. For a more nuclear # and can be added to the global gitignore or merged into this file. For a more nuclear
# option (not recommended) you can uncomment the following to ignore the entire idea folder. # option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/ #.idea/
# Added by me
test/
# Added by cargo
/target

26
Cargo.toml Normal file
View File

@ -0,0 +1,26 @@
[package]
name = "bazooka"
version = "0.1.0"
edition = "2024"
description = "Experimental minimalist screenshot tool for x11"
authors = ["candifloss <candifloss.cc>"]
readme = "README.md"
[[bin]]
name = "bazooka-full"
path = "src/fullscreen.rs"
[[bin]]
name = "bazooka-win"
path = "src/window.rs"
[[bin]]
name = "bazooka-reg"
path = "src/region.rs"
[dependencies]
anyhow = "1.0.100"
chrono = { version = "0.4.42", features = ["clock"] }
dirs = "6.0.0"
png = "0.18.0"
x11rb = "0.13.2"

104
src/core.rs Normal file
View File

@ -0,0 +1,104 @@
use x11rb::connection::Connection;
use x11rb::protocol::xproto::ConnectionExt;
use x11rb::rust_connection::RustConnection;
use png::{BitDepth, ColorType, Encoder};
use std::fs::File;
/// Holds an open X11 connection and basic screen geometry.
/// All screenshot binaries share this context.
pub struct XContext {
pub conn: RustConnection,
pub root: u32, // The root window of the screen (represents the whole desktop)
pub width: u16, // Screen width in pixels
pub height: u16, // Screen height in pixels
}
impl XContext {
pub fn new() -> anyhow::Result<Self> {
// Establish a connection to the running X server.
// `screen_num` selects which screen we are connected to (multi-head setups).
let (conn, screen_num) = RustConnection::connect(None)?;
// Extract the geometry information from the X11 setup.
// These fields are Copy, so borrowing ends immediately.
let screen = &conn.setup().roots[screen_num];
let root = screen.root;
let width = screen.width_in_pixels;
let height = screen.height_in_pixels;
Ok(Self {
conn,
root,
width,
height,
})
}
}
/// Capture the *entire* root window (full screen) into an RGBA8 buffer.
///
/// X11 provides the `GetImage` request, which returns raw pixel data from a drawable.
/// We request the `ZPixmap` format, which returns packed pixel values.
///
/// Many x11rb code generators include a named constant for `ZPixmap`.
/// If not available, its protocol value is simply `2`.
pub fn capture_root_image(ctx: &XContext) -> anyhow::Result<Vec<u8>> {
// ZPixmap corresponds to the X11 format that returns full pixel values.
// Using a literal here avoids dependency on generated constant names.
let format_zpixmap: u8 = 2;
// Send the GetImage request for the entire screen.
let reply = ctx
.conn
.get_image(
format_zpixmap.into(), // ZPixmap format
ctx.root, // The root window (whole desktop)
0, // X origin
0, // Y origin
ctx.width, // Width to capture
ctx.height, // Height to capture
u32::MAX, // Plane mask: capture all pixel planes
)?
.reply()?;
let data = reply.data;
let depth = reply.depth;
// Modern X11 desktops typically use depth 24 (RGB) or 32 (RGB with padding).
if depth != 24 && depth != 32 {
anyhow::bail!("Unsupported X11 depth: {depth}");
}
// X11 typically stores pixels in little-endian B,G,R,(unused) format.
// We convert it to standard RGBA because PNG expects that.
let mut out = Vec::with_capacity((ctx.width as usize) * (ctx.height as usize) * 4);
for chunk in data.chunks_exact(4) {
let b = chunk[0];
let g = chunk[1];
let r = chunk[2];
out.extend_from_slice(&[r, g, b, 0xFF]); // Always opaque
}
Ok(out)
}
/// Save a raw RGBA8 buffer as a PNG image at `path`.
///
/// The png crate handles all compression and file formatting.
/// We simply specify:
/// - RGBA layout
/// - 8 bits per channel
pub fn save_png(path: &str, width: u16, height: u16, rgba: &[u8]) -> anyhow::Result<()> {
let file = File::create(path)?;
let mut encoder = Encoder::new(file, width.into(), height.into());
encoder.set_color(ColorType::Rgba);
encoder.set_depth(BitDepth::Eight);
let mut writer = encoder.write_header()?;
writer.write_image_data(rgba)?;
writer.finish()?;
Ok(())
}

38
src/fullscreen.rs Normal file
View File

@ -0,0 +1,38 @@
mod core;
use chrono::Local;
use core::{XContext, capture_root_image, save_png};
use std::fs;
fn main() -> anyhow::Result<()> {
// Establish connection to X11 and gather screen info.
let ctx = XContext::new()?;
// Capture the entire screen as an RGBA8 buffer.
let img = capture_root_image(&ctx)?;
// Build an output path:
// ~/Pictures/Screenshots/screenshot_YYYYMMDDHHMMSS.png
//
// Using timestamps avoids overwriting previous screenshots,
// and matches the behavior of many modern screenshot tools.
let timestamp = Local::now().format("%Y%m%d%H%M%S").to_string();
let mut path = dirs::home_dir().unwrap_or_else(|| ".".into());
path.push("Pictures");
path.push("Screenshots");
// Ensure the directory exists
fs::create_dir_all(&path)?;
path.push(format!("screenshot_{timestamp}.png"));
// Convert PathBuf → &str (safe because its UTF-8 on all Linux systems).
let path_str = path.to_string_lossy();
// Write the PNG file to disk.
save_png(&path_str, ctx.width, ctx.height, &img)?;
println!("Saved {path_str}");
Ok(())
}

3
src/region.rs Normal file
View File

@ -0,0 +1,3 @@
fn main() {
println!("Hello");
}

3
src/window.rs Normal file
View File

@ -0,0 +1,3 @@
fn main() {
println!("Hello");
}