Use a random-generated secret key stored in either the environment variables or in a file in the app directory instead of hard-coding.
52 lines
1.8 KiB
Python
52 lines
1.8 KiB
Python
# Validate configuration before starting the app
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from functions.validate_config import validate_config
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from functions.secret_key import get_secret_key
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from config import item_attributes, sql_conf
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config_status = validate_config(item_attributes)
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if config_status != "Ok":
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raise SystemExit(f"Configuration Error: {config_status}")
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# Import flask and sql to start the app
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from flask import Flask, redirect
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from sqlalchemy import exc
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from definitions.models import *
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# Import the Blueprints
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from routes.homepage import homepage_bp
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from routes.viewall import viewall_bp
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from routes.export_csv import export_csv_bp
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from routes.create import addasset_bp
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from routes.update import update_bp
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from routes.delete import delete_bp
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from routes.upload import upload_bp
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from routes.confirm_save import confirm_save_bp
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app = Flask(__name__)
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app.secret_key = get_secret_key() # Required for flashing messages and session
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app.config['SQLALCHEMY_DATABASE_URI'] = f'mysql://{sql_conf.SQL_USER}:{sql_conf.SQL_PASSWORD}@{sql_conf.SQL_HOST}/{sql_conf.SQL_DB}'
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app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False
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db.init_app(app)
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# Register the Blueprints
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app.register_blueprint(homepage_bp)
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app.register_blueprint(viewall_bp)
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app.register_blueprint(export_csv_bp)
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app.register_blueprint(addasset_bp)
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app.register_blueprint(update_bp)
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app.register_blueprint(delete_bp)
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app.register_blueprint(upload_bp)
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app.register_blueprint(confirm_save_bp)
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# Create database table if it doesn't exist
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with app.app_context():
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try:
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db.create_all()
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except exc.SQLAlchemyError as e:
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# Log the error and exit gracefully
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print(f"Database Error: Failed to create tables. {str(e)}")
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raise SystemExit("Database connection failed. Please check your configuration.")
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if __name__ == '__main__':
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app.run(host='localhost', port=5000)
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